DigitAG& twitter

venerdì 28 ottobre 2011

iGeo - Java Computational Design Tool














"iGeo is free and open source 3D modeling software library in Java for computational design in architecture, product design, interaction design and more. It includes libraries of vector math operations, NURBS curve and surface geometries, polygon meshes and 3D model file I/O. It also has an interface specialized for processing."

Link to "iGeo" website

VERTEX DIGITAL DESIGN















Link to "Vertex Digital Design" blog

FABRICATION METHODOLOGIES














Link to "Fabrication Methodologies" blog

MRGD












"MRGD is a design research collaboration of young architects dedicated to developing an innovative approach towards architecture, urbanism and design. Since it was founded in 2004, MRGD researches on various parametric design tools exploring in parallel the ideas of form finding, self organization and digital manufacturing."

Link to "MRGD" website

giovedì 27 ottobre 2011

Parametric Production













"Parametric Production researches state of the art digital planning and production technologies in architecture. Parametric Production is a blog focussing on innovations in digital architecture. It is managed by Ante Ljubas and Prof. Rüdiger Karzel, the authors of “Digitale Prozesse” (DETAIL Publishers 2010)."

Link to "Parametric Production" website

Tomasz Starczewski












Very interesting works and research on Tomasz Starczewski website.

Link to website

mercoledì 26 ottobre 2011

PLETHORA PROJECT















"Plethora-Project.com is an initiative to accelerate computational literacy in the frame of architecture and design. It aligns with the "show me your screens" motto of the TopLap live-coding group attempting to get rid of Obscurantism in digital design."

An impressive ongoing serie of tutorials about rhino-python and processing done by Jose Sanchez.

Link to "Plethora-Project" website

NEWS 067









Dima's blog - Thesis M.Arch
Dima's Blog - Random Stuff - Randomizer for Revit
Digital[Sub]stance - Point Attractor – Grasshopper GHUser Object
Digital[Sub]stance - Digital [Sub]stance Grasshopper User objects
Arch:Digital - Kinect + Grasshopper
Arch:Digital - Kinect + Grasshopper + Arduino (updates)
Heumann Design/Tech - Aluminum Folding for Sarah Oppenheimer
Ernesto Bueno's Blog - Growing a new L-E-G
Morphogenesism - Generative Algorithms_CaE_Strip Morphologies
P&Alab - Pixel_Lions(grasshopper)
The proving ground - An Energy Model... of Earth? ASHRAE + Slingshot!
ArchitectureInCombination - Dragonfly: New AI Agent engine based only on Perception
Spatial Slur - BifurMoire
P&Alab - snake_Form (processing)
NeoArchic - Project GT
Eat a Bug - Experimental Wood Structures at ETH
Eat a Bug - Open Source Architecture?
n-fold geometry - Floral Pattern On Hex Grid
Woo Jae's blog - Design Thesis, Cornell M.Arch - REORGANIZING PROCESSOF UNITE D'HABITATION
The Geometry of Bending - Hinge Force in Kangaroo
Architecture In Combination - Emitters and Sprites
Space Symmetry Structure - Patents, Precedents and Geometry
Breaking the blanks - Miura-Ori Grid on Vimeo
Elise Elsacker - Osceleton & Kinect in Grasshopper
Digital Design & Computation - Galapagos for Wing Optimization
Geometry Gym - Mesh False Color
Generative Design - Are we like bacteria now ?
The proving ground - Blender Particle Systems with Grasshopper
n-fold geometry - Four Point Stars
z4d - Mantis v0.4 beta
Digital Morphogenesis - Datamining Grasshopper
Cerver.org - Remote Sliders
Cerver.org - Qhull for GC updated
P&Alab - Swarm_Mesh
P&Alab - SinCosSin ( processing )
PARAsite - USC wins NASA grant to design structures on Moon
peer produced space - Super Super: Przemiany Festiwal
PROJECTiONE - Black Acre Prototype
Make a Hybrid - Swarm system with Grasshopper+Ghowl+Kangaroo
MadeInCalifornia - rh_PhyTower wip01
BIOS - Parking Day – with Studios Architecture and Holmes-Culley Engineers
Live Components NY - 4_6 PANELIZED FOLDING
The leda atomicus - 20,000 Agents on Meshes
Digital Morphogenesis - DesignScript – Autodesk
P&Alab - SwarmCell (processing + grasshopper + gHowl + weaverBird)
P&Alab - Swarmy (processing + grasshopper + + gHowl + weaverBird )
Generative Design - Post Parametric Revolution
ahylo - e^zCos(y)=Cos(x)
designedbyenergy - Performative Topologies
Digital Design & Computation - Galapagos for Wing Optimization
Elise Elsacker - EEG and biofeedback architecture
a-ngine - [P5] - swarming
Generative Design Computing - Parametric Origami
Generative Design Computing - Data Trees
Hybrid BioStructures - HYBIOS 4.0/ Modeling Construction Logistics
I Eat Bugs For Breakfast - Obfuscation, fear and loathing.
Performative design - Real-Time Site Analysis - For Android
Volatile prototypes - 2011 / ReactP5 for Processing
A-ngine - [P5] - aggregation
Geometry Gym - Rhino/Grasshopper to Tekla
Dima's blog - In-Place Masses as Utility Elements / Helpers. Part 1 (no API)
Urbana - reef
[n]Codon - Free-form & flat quads with Rhino.Python
New Fabrications for Architecture - Thesis video, sci-arc
The proving ground - Force-Based Data Visualization
[n]igma - emergen[cy]
Live Components NY - PROJECT : La Fabrique Sonore
LMNts - DIVA is Awesome and Everyone Should Use It
MadeInCalifornia - many posts
Digital[Sub]stance - Curve Attractors + Ascending-Descending Attractor Values GH User Objects
The leda atomicus - Mesh Colour Components
The leda atomicus - Vertex Paint -> Grasshopper Extrude
The Proving Ground - What's New in Slingshot! Database v0.8?
Lift Architects - A Five-Axis Robotic Motion Controller For Designers
Eat a bug - Modelling Funicular Structures
Eat a bug - 3D Printed Stone Vault
Geometry Gym - IFC MEP and Reinforcement
Spatial Slur - Smells Like Stigmergy
Blog Binturong - Some Thoughts from Acadia
complexitys - Re-Thinking CAD Standards: Why there's never a good time, and never a better time…
Computational Matter - Pleat Diddy
Computational Matter - Big Bird
Computational Matter - "Hey Nice Tube"
DesignEmergente - Spatial distribution in buildings through Genetic Algorithm, micro scale
DesignEmergente - Genetic algorithms as Generative Design System, half scale
generative design computing - origami | rhinoscript - python
Digital[Sub]stance - Parametric HoneyComb Boundary / 3d Print
Lift Architects - A Five-Axis Robotic Motion Controller For Designers
[n]igma - puffer pleatness
Michal Piasecki - WWAA: private gallery mock-up

ianCode - Dynamo: Visual Programming for Revit













Dynamo is Visual Programming for Revit

"This project was started by Ian Keough. The intent of this project is to provide a code playground for building interesting parametric functionality on top of that already offered by Revit, and to do so with a graphical interface that allows you to share your work with others less inclined to write code themselves. It has been developed based on feedback from several parties inlcuding Buro Happold Engineers, and students and faculty at the USC School of Architecture."

Link to "ianCode" blog

martedì 25 ottobre 2011

{arc:ode}
















Very interesting blog about "architecture, geometry, computation & code".

Link to "{arc:ode}" blog
Link to "Fabrication Oriented Parametrics" post

lunedì 24 ottobre 2011

Clever Algorithms - book














Clever Algorithms - Nature-Inspired Programming Recipes

"The book "Clever Algorithms: Nature-Inspired Programming Recipes" by Jason Brownlee PhD describes 45 algorithms from the field of Artificial Intelligence. All algorithm descriptions are complete and consistent to ensure that they are accessible, usable and understandable by a wide audience."

The book is free in the on-line or PDF version.

Link to "Clever Algorithms" website

KUKA|prc - parametric robot control for Grasshopper














KUKA|prc is a new parametric robot control plugin for Grasshopper developed by "Robots in Architecture".

Link to "Robots in Architecture" new website

ENCODE - Egyptian Node for COllaborative DEsign


















"ENCODE is a design by research studio created by the collaboration of young architects dedicated to explore innovative design systems on different scales from object to field aiming for a more significant Egyptian presence in the global design market. Based on the mathematical and material logic of natural systems Encode investigate various digital and physical computational tools exploring the potentials of digital design and fabrication techniques to correlate education, profession and design industry.

ENCODE team believes in research as a catalyst of innovation in the design industry. During last few years, ENCODE team conducted a series of workshops, seminars and lectures in computational design and fabrication in Alexandria, London, Vienna, Beijing. Also they have been involved in academic, organizational and professional collaborations with specialists in digital design and fabrication industry in Egypt, Germany, Italy, Palestine, China and UK. During these collaborations ENCODE has found nature as a rich world of inspiration through its mathematical and material logic.

With strategic industry partners and collaborators, we would be able to develop this knowledge through exploratory workshop environments that focus on learning through making with the latest digital design and fabrication systems through team based projects, dealing with the translation of ideas into atoms, shifting scales between study models & 1:1 fabrication prototypes."

Link to ENCODE website

mercoledì 12 ottobre 2011

Machinators















"Machinators documents research and provides resources for design studios, seminars, and degree projects directed by Peter Testa and Devyn Weiser."

Link to "Machinators" blog

venerdì 7 ottobre 2011

Designing the Dynamic














Designing the Dynamic, workshop and symposium, 21-25th November, Melbourne.

"Designing the Dynamic will bring together built environment designers with specialists from mathematics, engineering, computer and material science to explore the design and representation of dynamic systems.
The aim is to build virtual and physical design prototypes and simulation tools and that represent complex trade offs in ways that support intuitive design decision-making.
Multidisciplinary teams of architects, designers, engineers, mathematicians, and scientists will address design challenges that engage the extreme dynamics of air, water and real time response and anticipation.
For immersion in space of extreme change and complexity this event will work from the context of sailing and sail boat design and the complementary pairing within that world of sailor and scientist.
In sailboat racing tiny increments in boat performance are critical to the chance of winning, recorded and tacit knowledge of the experienced sailor are as critical to success as scientific analysis, the fastest route is never the shortest.
Architects, engineers, designers, mathematicians are invited to sharpen their wits together by considering the playoff of hydrofoil and aerofoil, system behaviour and real time tuning."

Link to "Designing the Dynamic" website

algorithmic design













"This body of work is computational craft that creates consistency and precision within formal explorations. There is a conscious redefining of material constrains through pattern and code, which incubates a search for progressive manufacturing methods. Pure algorithmic design encapsulates the potential for new patterns, which manifest around generative procedures through scripted logic. This abstract material logic embodiment enables an engagement with the complexities of organizational space. Drawn from the purgatory of design, these examples demonstrate a state in computation."


Link to "algorithmic design" website

giovedì 6 ottobre 2011

Immersive Kinematics
















"Immersive Kinematics is a Research Group at the University of Pennsylvania directed by professors Simon Kim and Mark Yim. This group is a collaboration between Penn Engineering and Penn Design and expands the roles of architecture and engineering focusing on integrating robotics, interaction, and embedded intelligence in our buildings, cities, and cultures. The group offers a class teaming architecture and engineering students in mechatronic projects."

Link to "Immersive Kinematics" webiste
Link to "Immersive Kinematics" blog

Radical Craft













"Radical Craft is a Los Angeles-based research and design studio operating between the fields of architecture, art, and urbanism. Through collaborations with other specialists both inside and outside of this disciplines, radical Craft locates and reworks the exsting logics into unexpected solutions.
This method of research/production takes the sensibility of craft steeped in tradition, expertise and intuition, and injects a critical investigation into emerging technologies and typologies creating new situations which appear both logical and novel."

Link to "Radical Craft" website

sabato 1 ottobre 2011

Studio AION architecture













"AION is an architectural practice engaging with the complexity of built environments through an integral approach. Matter, technique and function are treated as a continuum through a design process triggering novelty out of sistematicity and assessing praxis as a form of creative engineering of life. Understanding architecture as essentially involved in the material organization of the living, the office operates within urban and environmental processes seeking for higher system performance across scales and domains."

Link to "AION" website

New Fabrications for Architecture















Very interesting blog held by Zachary Schoch about masters thesis at sci-arc in Los Angeles, CA.

Link
to "New Fabrications for Architecture" blog

W:BLUT













"On this site you'll find a col­lec­tion of code exper­i­ments explor­ing gen­er­a­tive graph­ics, com­plex­ity, geom­e­try, chaos, par­ti­cles and any­thing else that catches my inter­est. It's hard to find a suit­able name for this, art is way too pre­ten­tious, algo­rithms too cold. Constructs seems to be suit­able, suf­fi­ciently mechan­i­cal but with a touch of craft."

Link to "W:BLUT" website

Stochastic Simulation and Lagrangian Dynamics















"This is the blog-diary created to monitorize the evolution of Rabindranath Andujar's thesis on Stochastic Simulation and Lagrangian dynamics applied to Structural Design. It is intended to extend collaboration with other people, allow the register of the studies, and force a discipline on recording references, lines of study, and whatever else appears."

Link to this blog

designtopology










Interesting website held by Joseph Choma.

"Design Topology Lab is a research platform dedicated to the ontology of space defined by mathematics. Unlike typical parametric methodologies based on fixed linear hierarchical structures, DTL focuses its work on developing and manipulating flexible generative engines which allow computational worlds to be embedded inside one another. DTL also designs; emphasizing that design is computation. The ruled based logics are made explicit, and used as the primary constraint to design within."

Link to "designtopology" website

Atmos studio














"Atmos synthesise art & architecture for a better world.
We create beautiful, articulated spaces merging meaning with sensuality, digital with physical, micro with global.
We prioritise content and connectivity, real-time responsiveness and technological innovation, spatial sensuality and articulation.
We design across the scales, from furniture to cities, installations to public buildings.
We use the best available media to do the job in hand, whether timber or LED, concrete or video, text or food.
We aim to sate all the senses, immersing people in ground-breaking kinaesthetic experiences.
We are constantly in search of ways to make the world more pleasurable."

Link to "Atmos studio" website